PROFILE AND OBJECTIVE
Creative and reliable gameplay animator with 7+ years of experience working on TV series, video games and VR projects, currently working at Expression Games.
Driven with a passion for delivering stunning animations and looking for a post where I can update my knowledge and enhance my skills.
WORK EXPERIENCE
08/2024 - Present. Senior Gameplay Animator. Cloud Imperium Games (Manchester - United Kingdom)
- Gameplay animation for Squadron 42.
- Mostly First Person Shooter Animations and Enemy Animations.
11/2023 - 08/2024. Lead Gameplay Animator. Expression Games (Manchester - United Kingdom)
- Gameplay animation for Hell Let Loose.
- Rig creation for all characters and assets.
- Fixing existing animation blueprints in Unreal Engine.
- Implementation of animation pipeline improvements.
- Working closely with art direction, design and code on a daily basis in order to achieve desired results.
- Placeholder character and animation blueprints for blocking out.
- Implementation of animation pipeline improvements.
- Mentoring the animation team.
- Task planning and task creation for the animation team.
- Create documentation of the processes needed for the animation pipeline.
- Animation Blueprint improvements, fixes and prototyping when needed in Unreal Engine.
12/2022 - 11/2023. Senior Gameplay Animator. Expression Games (Manchester - United Kingdom)
- Gameplay animation for Hell Let Loose.
- Rig creation for all characters and assets.
- Fixing existing animation blueprints in Unreal Engine.
- Implementation of animation pipeline improvements.
- Working closely with art direction, design and code on a daily basis in order to achieve desired results.
- Placeholder character and animation blueprints for blocking out.
- Implementation of animation pipeline improvements.
04/2022 - 12/2022. Senior Gamelay Animator. Fabrik Games (Manchester - United Kingdom)
- Gameplay animation for Horizon Call of the Mountain.
06/2020 - 04/2022. Gameplay Animator. Fabrik Games (Manchester - United Kingdom)
- Gameplay animation for Evil Genius 2: World Domination.
- Main character personality development.
08/2018 - 06/2020. Gameplay Animator. Rebellion Games (Warwick - United Kingdom)
- Gameplay animation for Evil Genius 2: World Domination.
- Main character personality development.
07/2017 - 08/2018. Animator. Jellyfish Pictures (London - United Kingdom)
- Character animation for Floogals TV series.
- Balance of the cartoon style of the characters with real scenery.
03/2017 - 07/2017. Animator. Creatively Dunn (London - United Kingdom)
- Character animation for different projects.
01/2017 - 03/2017. Animator. Dedalo Studio (Barcelona - Spain)
- Character animation for different VR projects.
- Character rigging for different VR projects.
10/2016 - 12/2016. Animator (Intern). Digital Shoguns (London - United Kingdom)
- Character animation for an internship.
10/2016 - 11/2016. Animator & Rigger. Dedalo Studio (Barcelona - Spain)
- Character animation for different VR projects.
01/2015 - 12/2015. Animator. Animatoon Studio (Madrid - Spain)
- Cinematic animation for the video game Dogchild.
- Gameplay animation for the video game Dogchild.
- Animation for biped and for quadruped figures.
01/2012 - 12/2012. Animator. ECAM (Madrid - Spain)
- Character Animator for Short Film "Project K-9".
- Tasks related to Storyboard, Modeling, Rigging, Skinning, Texturing, Lighting, Render and Composition.
EDUCATION
2009 - 2012. Animation Cinema Degree. ECAM (Madrid - Spain)
- Cinematography knowledge for any animation production.